Aytherfell RPG

Aytherfell RPG: An Introduction

1. The Aytherfell RPG System

  • The Aytherfell RPG system is a versatile framework for implementing a roleplaying game in OpenSimulator.
  • This system is designed to be highly flexible and can be adapted to various game types, including those with or without a combat focus.
  • Its core components are a logical resource hierarchy, a skill-based progression system, and a suite of scripting and database interfaces.

2. The Aytherfell RPG Game

  • The Aytherfell RPG game is a specific implementation of this system within the realm of Xyrzia.
  • This particular game is a non-combat focused experience where players’ journeys are centered on skills, crafting, and social interaction.
  • Your adventure in Xyrzia is driven by personal progression and collaborative world-building.

3. The Players’ Compendium: Your Guide

  • The documentation in the Players’ Compendium is your guide to the rules and mechanics of the Aytherfell RPG system.
  • It contains all the Out-of-Character (OOC) information needed to understand the framework, while separate pages for Xyrzia provide the specific lore and context for the game.

Objective

Lead your faction to victory by accumulating the highest Faction Influence Score (FIS) at the conclusion of the game cycle. These cycles can last for a quarter, half, or full year. At the end of each cycle, the top five influencers—the players with the highest personal Faction Influence Scores—will also be recognized.

How to Earn Influence

The key to winning is to expand your faction’s reach across the land. Your total regional influence is a combination of your standing in parcels, population centers, and with the local populace. Influence is tallied periodically to determine which faction holds dominance in a given region.

  • Controlling the Land (Parcels): Every parcel of land displays an Allegiance Flag representing the faction with the most Faction Influence. To expand your territory, visit your faction’s headquarters to get a few hand-held Influence Flags. You can then travel to an unclaimed or rival parcel and plant your flag to assert your faction’s dominance.
  • Winning Hearts and Minds (Population Centers): The villages, towns, and cities of Xyrzia are always in need of supplies. You can gain influence by delivering resources to the local Supply Board. For a greater reward, pick up a Waybill—a specific request for a certain quantity of goods—and complete it for a boost to your influence. Any faction can compete for influence in these centers, but your faction’s headquarters remains a safe haven with unchangeable influence. However, at your headquarters, you must assist in preventing civil unrest. Your civil unrest at your faction’s headquarters becomes a percent multiplier to your total Faction Influence Score. If your population at your headquarters is 50% happy, your total Faction Influence Score will be calculated as 50% of the total at the end of the cycle.
  • Building Alliances (NPCs): The local non-player characters are a key part of the landscape. Through conversation and diplomacy, you can subtly sway their loyalty. Be careful, though—a poor conversation can also push an NPC’s allegiance away from you, decreasing your Faction Influence Score in their region.

This is the Table of Contents page for Aytherfell RPG system on Equinox Grid.

  1. Definitions
  2. Players’ Compendium
  3. Xyrzia OOC Information
  4. Xyrzia IC Information